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>TC<
06-11-2004, 02:37 PM
A good friend of mine, Bob Lung, is a senior writer for the Creative Sports fantasy sports website. Bob also is a major contributor to the Fantasy Football Guide. (due out in July) He is a heck of a fantasy football guy and has come up with some great theories on how to run your team. These articles are being re-printed with his permission and the permission of www.creativesports.com

Bob Lung looks at the most consistent performers in the 2003 season. Bob can be reached at bob@creativesports.com

THE QUALITY GAME THEORY
Consistency, consistency, consistency! Those three words, and a little luck, wins Fantasy Football championships. And since luck can't be controlled, that leaves us with consistency. I have been playing Fantasy Football for 18 years now. And though I have won a few championships, there is nothing more frustrating, in all of Fantasy sports, than destroying an opponent one week by 50 points and then the next week scoring ONLY 50 points. You're the highest scoring team in the league...BUT, you're 1-1! I have seen team after team be the highest scoring team in our league, and not win a championship and sometimes not even make the playoffs. And sometimes, those teams are mine!

So, during the 2002 season, I started to research the concept of quality games in fantasy football. I knew that just taking the average points (total points/number of games) for each player wasn't really valid, because if two players each rushed for 1,280 yards, they both averaged 80 yards per game. There appears to be no difference between the two players for valuation purposes. BUT, if Player A rushes for exactly 80 yards every week and Player B rushes for 120 yards one week and 40 yards the next week, Player A will probably win you more Fantasy games in the long run. Therefore, I knew that I had to use a game-by-game basis for my valuations.

Next step was to set the Quality Game (QG) Factor. This was the average points that a player needed to meet or exceed to be awarded a Quality Game for that week. Each QG Factor was calculated for each specific position (QB, RB, WR, TE, K). I calculated the weekly points scored for each individual week by each player. I used the Yahoo scoring system (one point for each 25 yards passing; one point for each 10 yards rushing/receiving; one point per reception and six points for all touchdowns) for my initial calculations. Then, I eliminated any players who had stats in five or less games. This provided a truer average, since the calculation would include the majority of starters in each position. By comparing the player's weekly score against the calculated QG Factor; I could determine how consistent that player was for the year.

With a 16 game schedule (and assuming the player never missed games due to injury), a good fantasy pick would be a player who has at least nine or more consistent games. And yes, the excellent players, with the best overall stats/points for each position, were right up there, in regards to the number of Quality Games (QG's). BUT, the highest total point scorers were not necessarily the player with the highest number of Quality Games (QG's).


QG INDEX – IMPROVING THE QG MEASUREMENT TOOL
The Quality Game Theory is important to identifying the more consistent fantasy players at each position, but I was looking for a way to separate or break them down even further. I found it as I was calculating this year’s QG numbers. I call it the QGI (Quality Game Index). The concept enhances the QG by utilizing each player’s weekly rank in regards to fantasy points. For example, if Priest Holmes is the #1 ranked running back (in terms of fantasy points) then he gets a QGI of one for that week. At the end of the year, I add up their weekly rankings and divide by the numbers of weeks they played to arrive at their 2003 QGI. Therefore, the lower QGI score represents their high weekly rankings. To give you a better idea of how this will separate the more consistent players, I give you this example. Normally, two players will have the same number of QG’s, but one will have many more total points and this is one good example of who is the better fantasy player overall. But what if they’re close in total points as well? In 2003, both Aaron Brooks and tied with nine QG’s and their totals points over the 16 games they played were within four points of each other. Who had the better year? Brooks! Brooks’ QGI was 12.44 and Johnson’s was 14.25. That placed Brooks in second place for all quarterbacks who played all 16 games, while Johnson placed sixth. Therefore, here the QGI identifies that Brooks was a more valuable fantasy quarterback for your team in 2003.


The link to the article, with a better chart, is www.creativesports.com/newsmanager/templates/premium.asp?articleid=1261&zoneid=25

This is only part one, so more fun to come

TC

>TC<
06-11-2004, 02:39 PM
Part 2

2003 REVIEW – QUARTERBACKS
The NFL presented their MVP Award to share between two quarterbacks, Steve McNair and Peyton Manning. A well-deserved award to both players based on their abilities to win football games for THEIR team, BUT the quarterback who wins the 2003 QG Award for Quarterbacks is the player who consistently performed to win games for YOUR FANTASY TEAM!

Daunte Culpepper

Daunte was the runaway winner in the quarterback area. He ranked #1 in total fantasy points, ranked #1 (tied with Marc Bulger) in total QG’s with 12 and ranked #1 in the QG Index with an index of only 7.29! In summary, consistently dominated!

There were some surprises in the QG rankings this year. Peyton Manning, for the second year in a row, was very high in total fantasy points, but only had nine QG’s. Matt Hasselbeck was even worse, as he was third overall in total points, but managed only eight QG’s. They were a perfect example of when they had big games, they were huge and when they had bad games, they were real bad!

However, for every Peyton, who had high points, but lower consistency, there are the surprises in the other direction, low points, but high consistency. Sometimes, this is good players, who were injured and didn’t play every game, but still did very well when they did play. Examples of this would be Steve McNair and Jeff Garcia. However, of those who played 16 games, Tom Brady and Tommy Maddox, were surprisingly up there in the QG’s rankings. Brady was eleventh overall in total points, which was over 60 points less than Culpepper, but he had nine QG’s, which were only three less games. Tommy Maddox, who had a disappointing year in many folks’ minds, was sixteenth overall in total points, but still managed eight QCG’s.

Total Pts - Pts Rank - Total QG's - Total GP - % - QG Index

Culpepper,Daunte MIN
355.36 - 1 - 12 - 14 - 86% - 7.29

Bulger,Marc STL
317.30 - 6 - 12 - 15 - 80% - 10.93

McNair,Steve TEN
313.04 - 8 - 11 - 14 - 79% - 10.43

Green,Trent KC
325.86 - 5 - 11 - 16 - 69% - 12.81

Favre,Brett GB
327.94 - 4 - 10 -16 - 63% - 14.69

Garcia,Jeff SF
292.26 - 12 - 9 - 13 - 69% - 11.38

Manning,Peyton IND
348.38 - 2 - 9 - 16 - 56% - 11.88

Brooks,Aaron NO
316.14 - 7 - 9 - 16 - 56% - 12.44

Brady,Tom NE
295.10 - 11 - 9 -16 - 56% - 13.81

Kitna,Jon CIN
311.90 - 10 - 9 - 16 - 56% - 14.00

Johnson,Brad TB
312.14 - 9 - 9 - 16 - 56% - 14.25

Hasselbeck,Matt SEA
334.26 - 3 - 8 - 16 - 50% - 11.88

Maddox,Tommy PIT
245.76 - 16 - 8 - 16 - 50% - 17.63

Plummer,Jake DEN
215.82 - 19 - 7 - 11 - 64% - 13.00

McNabb,Donovan PHI
279.12 - 13 - 7 - 16 - 44% - 14.88

Delhomme,Jake CAR
253.06 - 15 - 7 - 16 - 44% - 17.50

Carter,Quincy DAL
271.78 - 14 - 6 - 16 - 38% - 15.75

Ramsey,Patrick WAS
182.96 - 23 - 6 - 11 - 55% - 15.82

Blake,Jeff ARI
197.98 - 21 - 6 - 13 - 46% - 18.00

Pennington,Chad NYJ
179.76 - 24 - 5 - 10 - 50% - 15.40

Fiedler,Jay MIA
179.02 - 25 - 5 - 12 - 42% - 18.33

Leftwich,Byron JAX
219.56 - 18 - 5 - 15 - 33% - 19.13

Carr,David HOU
161.62 - 27 - 5 - 12 - 42% - 19.75


2003 vs 2002 – Quarterback Comparison
So, who’s the most consistent quarterback over the last two years combined? Mr. RoboQB himself, Steve McNair! McNair has 23 QG’s over the last two seasons to lead the pack, which is amazing when you think how often he is playing injured or has missed a few games entirely. Daunte Culpepper is a close second with 22 QG’s and again he missed two games this season, as well. The surprise, once again, may be who is in third place with 20 QG’s. Aaron Brooks. The remaining quarterbacks also have had at least 9 QG’s each year for the last two seasons: Trent Green (20 QCG’s); Brett Favre (19 QG’s); Tom Brady (18 QG’s) and Peyton Manning (18 QG’s). If I can go “Sesame Street retro” for a moment, “One of these players is not like the other!” If you chose Tom Brady, you’re right! In back-to-back years, Tom Brady had nine QG seasons! He’s even consistent with his consistency! He is a very good example of why you can wait until the later rounds to draft a fantasy quarterback each year.

The Head-to-Head (H2H) format in Fantasy Football leads to the need for quality. If you have been playing any Fantasy sports for any length of time, you know that Fantasy championships are won and lost in the middle rounds of your draft. And though, I truly agree with this, it's almost as important to pick quality players throughout the draft. By identifying the quality, not-so-flashy players like McNair, Brooks, Brady and others in the later rounds of your draft, you can reduce the luck factor, by focusing on the QG Factor.


Keep checking in, there is much more to come


TC

>TC<
06-15-2004, 05:47 PM
If you have any questions or comments about the Quality Games theory, please go ahead and post them, or e-mail them to Bob. Both of us will be checking this thread and will answer or discuss anything you anat to talk about.

TC

>TC<
07-07-2004, 05:17 PM
TC's Take :thumbsup:

I know this might seem like a lot to digest. It's really not that hard to understand. In a nutshell:

When you read your mags, they will tell you about the QB who threw for 3200 yards, with 6 - 300 yard games, and 24 TD's. On first glance, you're probably thinking that this guy might be one of the players you want to have on your team. But let's take a closer look. He put up 1800 yards of his total in 6 games (and probably the majority of his TDs). That means that in the other 10 games, he only threw for 1400 yards (and not many TDs) That's not the guy who is going to help you win a fantasy football league title. You want a guy who is going to give you 200 yards every game, with a TD+. He's going to give you consistant performance that will help your team over the whole season.

Make sense?


TC

Fullabull
07-07-2004, 11:13 PM
I used to go to creative sports but decided against buying the premium package and just quit going. I found the site thru rotomojo. Was you over at rotomojo TC?

>TC<
07-08-2004, 10:44 AM
I've been by there, not a frequent stop though. I've gone through a lot of the premium content at creative sports. They have some really good stuff. Their FREE e-maill news letter is full of great stuff! You should check it out to get an idea of what they have to offer. The price is definately right.

TC

Fullabull
07-09-2004, 09:13 PM
I enjoyed reading Jon Loomers stuff. His mojometer needed a little fine tuning though. Did he ever get that thing fixed?

Bob@Creative
07-12-2004, 09:27 AM
I used to go to creative sports but decided against buying the premium package and just quit going. I found the site thru rotomojo. Was you over at rotomojo TC?

Fullabull,

Most of Creative's stuff is free with various premium packages to buy.

The daily email is worth getting....one...because it's free and two, you get daily emails on baseball, football, baketball, etc. all year round.

You should give us another shot....

Thanks,

Bob Lung
www.creativesports.com
Bob@creativesports.com